Thursday, 6 October 2016

Sound

Non-Diegetic

Title music: theme tunes (connote genre/represent TV drama).
Score/incidental music: orchestral music used to connote tone/atmosphere.
Sound motifs: sounds associated with certain character (often a villain like the shark in Jaws) that connote something good/bad is about to happen.
Sound effects: used to connote atmosphere.
Voice over: often used to give the viewer an insight into the thoughts of a character (creating a bond between the audience and character), set the scene or progress the narrative.

Diegetic 

Synchronous sound: sounds that match what you see on screen.
Sound effects: realistic sounds that match the action on screen creating realism and/or connoting atmosphere e.g. gun shots, door opening/closing.
Dialogue: characters speaking (dialogue progresses the narrative and reveals the character's personality/views to the viewer). 
Ambient sound: natural background noise you would hear if the scene on screen were real - this is vital when creating realism. 



No comments:

Post a Comment